Index

Jujutsu Legacy Enemies

Enemy health, damage, and location values come from the public Trello board and map the early leveling route.

This index contains 13 entries. These entries are kept together because the public source data is compact. The page favors one dense lookup surface over many thin pages.

Enemies index image for Jujutsu Legacy

Enemies table

Enemy rows support the quest route. Health and damage are the useful fields because they tell you whether the next quest target is a reasonable test for your current roll. If the next enemy takes too long, pause for codes, teacher unlocks, or a better route band.

The enemies are intentionally grouped instead of split into tiny pages. Their value comes from comparison: how much health jumps from one target to the next, where the location changes, and which quest step each enemy supports.

EnemyLocationHealthDamageQuest step
Jujutsu StudentJujutsu School607Level 0
Fly HeadJujutsu School17512Level 10
MushroomJujutsu School21516Level 25
Plant CurseJujutsu School23520Level 50
Feather CurseJujutsu School27524Level 75
Big OneJujutsu School32526Level 100
Ugly CurseCity34528Level 125
Slime CurseCity38530Level 150
Giant CurseCity55534Level 175
Finger BearerCity95054Level 200
HanamiCity1.15K58Level 250
ChokoMetro1.35K60Level 300
MahiteMetro1.5K62Level 350

Visual index

Jujutsu Student Enemy card
Jujutsu School

Jujutsu Student

Jujutsu School enemy with 60 health and 7 damage; use the Starter row as a check before pushing starter-hub routing.

Fly Head Enemy card
Jujutsu School

Fly Head

Jujutsu School enemy with 175 health and 12 damage; use the Level 10 row as a check before pushing starter-hub routing.

Mushroom Enemy card
Jujutsu School

Mushroom

Jujutsu School enemy with 215 health and 16 damage; use the Level 25 row as a check before pushing starter-hub routing.

Plant Curse Enemy card
Jujutsu School

Plant Curse

Jujutsu School enemy with 235 health and 20 damage; use the Level 50 row as a check before pushing starter-hub routing.

Feather Curse Enemy card
Jujutsu School

Feather Curse

Jujutsu School enemy with 275 health and 24 damage; use the Level 75 row as a check before pushing starter-hub routing.

Big One Enemy card
Jujutsu School

Big One

Jujutsu School enemy with 325 health and 26 damage; use the Level 100 row as a check before pushing starter-hub routing.

Ugly Curse Enemy card
City

Ugly Curse

City enemy with 345 health and 28 damage; use the Level 125 row as a check before pushing the City health jump.

Slime Curse Enemy card
City

Slime Curse

City enemy with 385 health and 30 damage; use the Level 150 row as a check before pushing the City health jump.

Giant Curse Enemy card
City

Giant Curse

City enemy with 555 health and 34 damage; use the Level 175 row as a check before pushing the City health jump.

Finger Bearer Enemy card
City

Finger Bearer

City enemy with 950 health and 54 damage; use the Level 200 row as a check before pushing the City health jump.

Hanami Enemy card
City

Hanami

City enemy with 1.15K health and 58 damage; use the Level 250 row as a check before pushing the City health jump.

Choko Enemy card
Metro

Choko

Metro enemy with 1.35K health and 60 damage; use the Level 300 row as a check before pushing the Metro route band.

Mahite Enemy card
Metro

Mahite

Metro enemy with 1.5K health and 62 damage; use the Level 350 row as a check before pushing the Metro route band.